CGI

Taken from https://github.com/j74/Jitter-GLSL-Shaders/blob/master/Jitter/Shaders/Collection/0159-tr.edgeblend.jxs with added controls and some minor changes Vignette-like edge blending to alpha, with separate settings for each side of the image Controls: – Invert – Amount – Left - Bottom - Right - Top donations are very welcome to support converting shaders to freeframe plugins. next ffgl plugin conversion when 10€ have been...

Taken from https://www.shadertoy.com/view/MdlcRf by CaptCM74 with added controls and some minor changes two horizontal distortion lines and noise effects, chromatic abberation best for full frame footage without alpha (last frame remains, bug or feature) Controls: - Speed - H-Line (horizontal noise line, animate it with timeline) - ChromaDistort (spreads disorted color...

Taken from https://www.shadertoy.com/view/Md2GDw by Kusma with added controls and some minor changes for more glitches simple block and line glitch effect with image shifting (adjust speed). corrupts everything, works best with stills, full screen images and slowly animated parameters. can be quite colorful if you don't...

Taken from https://www.shadertoy.com/view/Ms23DR by Mattias with added controls and some minor changes simple CRT scanline effect with R/B shift, vignette and some feedback. best for full frame footage without alpha (the feedbacks last frame remains, bug or feature) Controls: - Speed - Brightness - DistortionDetail (should be animated with timeline or...

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einige Screenshots unterschiedlichster Entwicklungsstadien der Traceland-App, die ich mit Thomas Sanchez Lengeling und den Morons of Motion gebaut habe. Mehr zu Traceland hier und unter traceland.7dex.de [gallery orderby="date" order="DESC" type="rectangular" ids="15865,15864,15863,15862,15860,15859,15858,15857,15856,15854,15853,15852,15851,15850,15849,15848,15844,15843,15842,15841,15840"]...

Ich habe begonnen, mich in die hybrid visuelle (Nodes) und textbasierte (c#) Live-Programmierumgebung VVVV einzuarbeiten. Damit können Sensordaten verarbeitet und Bilder erzeugt werden. Über Spout können die in VVVV generierte Bild-Texturen (Shader, Text, Sensoren, Mapping..) auch in meinem VJ Programm dargestellt und gemappt werden. In dem...