CGI

Taken from https://github.com/j74/Jitter-GLSL-Shaders/blob/master/Jitter/Shaders/Collection/0159-tr.edgeblend.jxs with added controls and some minor changesVignette-like edge blending to alpha, with separate settings for each side of the imageControls: – Invert – Amount – Left - Bottom - Right - Topdonations are very welcome to support converting shaders to freeframe plugins. next ffgl plugin conversion when 10€ have been...

Taken from https://www.shadertoy.com/view/MdlcRf by CaptCM74 with added controls and some minor changestwo horizontal distortion lines and noise effects, chromatic abberation best for full frame footage without alpha (last frame remains, bug or feature)Controls: - Speed - H-Line (horizontal noise line, animate it with timeline) - ChromaDistort (spreads disorted color...

Taken from https://www.shadertoy.com/view/Md2GDw by Kusma with added controls and some minor changes for more glitchessimple block and line glitch effect with image shifting (adjust speed). corrupts everything, works best with stills, full screen images and slowly animated parameters. can be quite colorful if you don't...

Taken from https://www.shadertoy.com/view/Ms23DR by Mattias with added controls and some minor changessimple CRT scanline effect with R/B shift, vignette and some feedback. best for full frame footage without alpha (the feedbacks last frame remains, bug or feature)Controls: - Speed - Brightness - DistortionDetail (should be animated with timeline or...

Generative Visuals, erzeugt mit der hybriden, Node-basierten, visual/textual live-Programmierumgebung VVVV.. oder so...

Generative Visuals, erzeugt mit der hybriden, Node-basierten, visual/textual live-Programmierumgebung VVVV.. oder so...

Screenshots unterschiedlichster Entwicklungsstadien der interaktiven Traceland-App und Videoinstallation...

Ich habe begonnen, mich in die hybrid visuelle (Nodes) und textbasierte (c#) Live-Programmierumgebung VVVV einzuarbeiten. Damit können Sensordaten verarbeitet und Bilder erzeugt werden. Über Spout können die in VVVV generierte Bild-Texturen (Shader, Text, Sensoren, Mapping..) auch in meinem VJ Programm dargestellt und gemappt werden.In dem...